How to compile WinNFSd with Visual Studio?

Recently I needed an NFS server on Windows, preferably written in C++. A long time ago I had used WinNFSd and sure enough the project still exists on Sourceforge, though unfortunately it hasn’t been updated since 2005.

However, I found that someone had updated it here: https://github.com/noodle1983/winnfsd-nd

So the big question, how do you compile this on windows with Visual Studio?

Step 1 – Download and extract the WinNFSd source

  1. Go to https://sourceforge.net/projects/winnfsd and download the source.
    Note: You can alternately download the git hub source as it has an update you might like:
    https://github.com/noodle1983/winnfsd-nd
  2. Click the Zip button at the top of the page to download the source as a zip.
    Note: Alternately if you have git working already you can clone this repo.
  3. Extract the zip file to a directory.  Remember where you extracted it as we will copy the source files later.

Step 2 – Create a new Visual Studio solution

  1. In Visual Studio, go to File | New | Project.
  2. Select Other Languages | Visual C++ | Empty Project.
    Note: Depending on your Visual Studio configuration you may Visual C++ in a different place.
  3. Name the solution WinNFSd.
  4. Click Ok.

Step 3 – Add the WinNFSd files to your solution

  1. In Visual Studio, right-click on your Project and click Open Folder in Windows Explorer.
  2. Create a new folder to hold your source code.
    Note: I simply named my folder src.
  3. Copy the source you extracted in Step 1 into the src directory.
  4. Highlight all the files in the src directory.
  5. Drag the files into Visual Studio and drop them on your project.
Note: If you try to build now, you will get 22 errors in debug mode and maybe 17 in release mode.

Step 4 – Configure the project properties

  1. In Visual Studio, right-click on your project and choose Properties.
    Note: The Configuration should say Active(Debug) currently.
  2. Go to Configuration Properties | Linker | Input.
  3. Add ws2_32.lib to the Additional Dependencies.
  4. Change the Configuration to Release and add ws2_32.lib for release as well.

Step 5 – Handle the Visual Studio C++ Runtime

If you were to compile now, and try to run your project on a different machine (not the one running Visual Studio) you would likely get an error due to a missing dll.  Here is the error you will likely receive.

The program can’t start because MSVCR100.dll is missing from your computer. Try reinstalling the program to fix this problem.

I am not going to explain the solution again here, because it is all documented here:
Avoiding the MSVCR100.dll or MSVCR100D.dll is missing error

Choose the best of the three solutions for you from the link above.

Note: For this single file exe, I prefer the statically linked option.

Step 6 – Build WinNFSd

  1. You should now be able to click Build | Build Solution and it should build.

You should be able to test both debug and release.

Note: I received 37 warnings, which would be nice to resolve, but I wouldn’t worry too much about them.

 

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